Pickup Limits

UnrealTournament 2004

Second Release

Download PickupLimits v2

For all queries please visit our Forum


PickupLimits allows you to set a maximum limit on SuperWeapons and almost all Inventory items.
If any of these items are set to zero (0) then it is disabled and that item will not be available.
When zero or the maximum is reached, the player will just walk over the item without picking it up and a message will display informing the player of the maximum limit.
Note this message will only display once for every item as this stops spam incase a player walks to and fro over the item.


Just unzip PickupLimits to your servers System folder and add the command:


NB. The Weapons in PickupLimits have no limits in an Arena game, although the inventory does.
Commandline: Mutator=PickupLimits2.MutLimits

A Serverpackage needs to be declared.

The ini File


By default SuperLimits identifies players by their Nickname.
This can however create cheating as all the player needs to do is change his nickname and have more turns on picking stuff up.
If UseUniqueIDs=True then players will be identified by their CD-Key IDs.
However it should be noted that if the server runs as DoUplink=False then this is not wise as several players can now use the same CD-Key and would share the pickups.

If this is set to True, then whatever a player picks up will be logged to the logfile for the Admins reference which is handy if he has a custom item and does not know what the pickup is called.
The log entry would be as follows:
PickupLimits: Item to pickup = AltRDPickup
In all cases the pickup is what follows the dot and in this case its a AltRDPickup In many cases a tag number is added at the end, MiniHealthPack17 these must be ignored, and the pickup here would be just MiniHealthPack

These are the actual entries and can be duplicated up to 50 pickup items.
Total= is the maximum pickups for this item, and is defaulted to 999.
Name= is the name of your pickup and can be found by setting the LogPickups=True then checking the serverlog after picking the items up (see above).
Several items a number is added on the end, ie: AdrenalinePickup17 or MiniHealthPack3 etc, these number can be omitted.
Under normal conditions, LogPickups should be set to False else it could swell your logfile to many megs.