Next Player map selection option.
Playing the Game
A player can logon on as a player or a spectator although it is best that everyone
logs as a Player and not a Spectator, and once in the Game, swop with a Spectator if
you do not want to play immediatley. The reason for this is should you log on as a
Spectator, then move up the ranks to become the next Player, it is sometimes possible
that you will get a "Connection Failed" from the server.
The 1st two players to logon will be accepted as the players.
Any further players logging on (up two 12) will automatically become Spectators.
These Spectators will be listed in order of logon and displayed with their ping
status marked green in the scoreboard. The Top Spectator who will be marked Red
will be the next player who plays the Winner of the current game.
When the current game ends, the winner will recieve a Map Check Window which will check
what maps he/she has in his/her maplist. This is so the next player cannot choose a map
that the winner does not have. The top Red Spectator will then receive a Map Selection
window from which he/she can select a map to play the current Winner.
This Spectator also has the choice of setting WeaponStay or PowerUps on, as these
are defaulted off at the end of each level.
At this point the Top Red Spectator will become the second Player (Challenger)
and the looser of the current game will become a Spectator and slot in at the
bottom of the list.
Should there be no Spectators, the looser will get the next Map choice.
Should a Player leave or quit the game, that player will temporarily be disqualified,
and not allowed back in for the first 30 seconds at game start.
By bringing down the Console and typing the command:
A Spectator or Player will receive a popup window with various options.
A key can be bound to save type the command each time.
This option will only be available if a Player is missing after a period.
A Spectator can then become the missing Player. This is normally when only
a Spectator and one player are left in the game.
This enables a Spectator to view the Player in a Players perspective view.
Here a Spectator can request to swop places in the list with another Spectator.
The Specator can also type in a short reason for wanting to make the swop.
The requested Spectator will receive a popup Window giving him/her the option
of either accepting or rejecting the swop. The sequence will then be resorted.
Any Player has the Option of requesting a swop with a Spectator.
NB.. A Spectator cannot request a swop with a Player.
Players will start the game as in any normal Tournament game.
Players also have the option of Muting the Spectators so that
their chatting does not interfere with their game.
Spectator Muting is reset at the end of each game for comments.
When the current game ends, the Top Red Spectator will receive a popup
window requesting him/her to select a map to play the Winner.
Here he/she has the option of add WeaponStay or PowerUps to the map selection.
Should this window be closed for whatever reason, it will popup again
after 15 seconds until a map is selected. Should no map be selected
after 2 minutes, the next map in the server maplist will be chosen and
the server will switch accordingly.
Once the Top Spectator has selected a map, the sequence will be
setup for the next game, the order saved and the level will change.
NB.. if there are no Spectators, the looser will get the map option.
Either logging on as an Admin or the Nickname in the ProDuelcgf.ini files
PDAdmin will be accepted for the ProDuel Admin options.
This person can be change by the Server Admin in the Admin configs.
Mutate PDMaps password
This will bring up the map selection window.
When the Admin receives the popup he/she will be given the option
to remove any map (up to 50 maps) in the map list.
When the level restarts these maps will then not be shown in the list.
This will display all the rejected maps in the Console.
Admin Map Reject Option
Only the Admin will see the Admin Tab.
Admin Config Options
Only the Admin can see this window
This will clear all Spectator and Player sequences and restart game.
This will save all player positions and restart the current level.
This will kick a Player or Spectator out the game.
Restore a previous rejected map from the MapList .
Enter the total number of Spectators allowed (2 to 12).
This sets the game Frag and Time Limits
eg: 15.10 = FragLimit of 15 and a Time Limit of 10
This can be set On or Off which will enable/disable the winners
maps being checked before the challenger gets the Mapchoice.
This setting needs some explanation as the input is critical.
Either a 0 or a 1 followed by a dot. eg 0. or 1.
Should it be a 0. then the next two should be IP Prefixes as a 0. means
BAN IP addresses starting below the first and IP addresses above the second.
This setting will reject all player IP addresses starting below 50
and above 120. For instance should a player try and logon with an IP
address of say 184.108.40.206 he will be Rejected by Server as his
IP Prefix (24) is below 50. The same goes for someone with an IP
address of say 220.127.116.11 as in this case his IP Prefix is above 120
The game is defaulted to 1.999 and can be changed to anything,
but great care needs to be taken here as you can well imagine.
Should the 1st entry be a 1. then ONLY IP Prefixes entered will be accepted.
Eg.. 18.104.22.168.22.214.171.124 (up to 10 can be set)
Now only Players with and IP Prefix starting with one of the 10 entered
will have access to your server. Any number from up to ten can be entered.
When editing this, ALL IP Prefixes need to be entered.
This sets the server IP address in the format 12.34.56
NB. without this Player to Spectator swopping is not possible.
NB. All the above options require a level restart.
NB. Clicking some Buttons will give current settings.
Console Mutate Commands
Brings up the main ProDuel Menu.
For Admin use only. Needs password
This will list all the rejected maps in the Console.
This will display the Server IP address.
This will list the accepted IP prefixes if selected.
Unzip the files ProDuel3.u, ProDuel3.int and ProDuelCfg.ini into
the UnrealTournament\System folder. Set the options in the ProDuelCfg.ini
file as follows:
Enter an appointed Admin nickname here.
Enter the servers IP address here, eg: 126.96.36.199
The Game Frag Limit
The Game Time Limit
If set to false then the Ban IP's will be in effect. This will enable you do ban an IP's
below and above 2 set IP prefixes. Default is 1.199
If bAcceptIP is set to True, the you can enter up to 10 IP prefixes that you allow
on the server. All others will be kicked.
If set to False, the checking of the Winners maps at game end will be disabled.
Enter a password here for the Mutate PDMaps password.
Start the server up and logon on as a ServerAdmin.
Bring down the Console and enter:
Admin ServerTravel Dm-Morpheus?Game=ProDuel3.ProDuel