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SmartSB
Adds several cool Scoreboards
for
UnrealTournament
Version 102i

Download SmartSB 102i

Change Log

Configuration Guide

Sounds

Installation

Add SmartSB102i.u to your UTServer/System folder.
Add CountryFlags32b.utx to your UTServer/Texture folder.
Open your Server.ini file and add under:

[Engine.GameEngine]
ServerPackages=SmartSB102i
ServerPackages=CountryFlags32b

[Engine.GameEngine]
ServerActors=SmartSB102i.SmartSBServerActor
Prefered method.

Or add to the command line: ?Mutators=SmartSB102i.SmartSB
This needs to be the last mutator in the command line.

Country Flags
In order for your server to display the country flags you need to install IpToCountry.
All installation instructions in the Readme

Download ipToCountry v1.6

For the latest flag textures used in SmartSB download CountryFlags32b
and unzip into your UT/Textures folder.

Download CountryFlags32b

Nexgen
For those that use Nexgen112N
NexgenSSB is a Nexgen plugin to allow SmartSB ServerInfo when pressing F2.

Download NexgenSSB
Instructions in Readme

MultiKill Problems
If you experience a MultiKill display or sound problem set:
bEnhancedMultiKill=False
Then use another mod like 2k4Combos





Changes and Fixes in SmartSB102 Beta

Version 102i
Added bDisableTimers for all top and bot timers.
Added Gamename 'No Timers' detection.
Added accuracy per weapon on duel and personal scoreboards.
Duel scoreboard now available for any game with only 2 players.
Fixed logon welcome message color.

Version 102h
Critical change to see a Duelgame correctly.

Version 102g
Added Bots weapon stats.
Added ElapsedTime for TimeLimit=0.
Added duelgame (maxplayers=2) scoreboard.
Removed Rank/Spread from SSB altogether.

Version 102f
Continuation from 102b.
Added Boots to top Hud Timer.
Added top boots option in menu.
Removed Rank/Spread from team games.
Added local time to small hud time.
Removed many access nones in 469.
Removed bSwitchPlayerToSpec.

Version 102d and 102e
Experimental.

Version 102c
Major code changes but was a failure and dumped.
Fixed Header display when server is empty.
Added startup timer option SSBStarUpTimer.
Added serverside bDisableAirKills and in Menu.

Version 102b
Made more changes to multi kill traps.
Added bUseMultiKillTrap (default True).

Version 102a
Added custom Player Join/Leave sounds.
Remade all MultiKillMessages.
Added HUD trap for UT Multikill displays.
Added test for Nexgen.
Added Accuracy for Instagib games.




Configuration Guide

Server Side Configurations

CountryFlagsPackage
Add the country flags package you wish to use here.
Currently available are: CountryFlags2, CountryFlags3, CountryFlags32b.

ServerLanCountryFlag
Add your country here which will show on a LAN Server or offline Bot game.
For instance South Africa is: CountryFlags32b.ZA

ServerLanCountryName
The name of your Country.

bShowCTFScoreboard
Some Servers prefer to use another mod for the CTF scoreboard.
In that case set this to False.

bShowMHScoreboard
If your server has the game MonsterHunt and uses another
mods scoreboard, set this False.

bShowServerInfoHud
Enables/Disables SmartSB HUDs and 'F2' ServerInfo.

bSpawnkillDetection
If you do not want spawnkills to be used as part of a players
multiskill count the set this to False.

bSwitchFragsCTF
The CTF scoreboards switch between Score+Stats and Frags+Stats.
If you wish to disable this set it to False.

FragScoreTiming
This is the time in seconds that the above Frag/Score switching takes.

LastVictoryTimer
The delay time in seconds before the Announcer says "Flawless Victory".

bPlayerRecovery
If set to True and a player gets disconnected from a Server and reconnects within
a set period, all his score, frags and stats will be restored to that player.

bAfterGodLikeMsg
When true and a player plays like in Godmode, the players gets a message:
"This is just TOO EASY for "Playername.

bDebugMode
When set to true there will be several extra displays in the log file.

bDrawLogo
When False, the SmartSB logon logo will be disabled.

bExcludeBotsInStats
When set to True, the Bots will not be counted in the Stats table.

bSpecsWithPlayers
SmartSB can display spectators in the scoreboard.
Setting this to False will disable that feature.

bEnhancedMultiKill
Setting this to False will disable all killing verbal announcements.

bNewCapAssistScoring
This basically changes the way in which a flag assist works and is best left True
SpawnKillTimeArena
The time in seconds between spawning for a kill to be counted when playing in an arena.

SpawnKillTimeNW
Same as above but without an arena,

SBDelay
The scantime in milliseconds that the scoreboard is refreshed.
This is best left at 5.

MsgDelay
The time in seconds before the logon message appears at the top left.

bShowLongRangeMsg
Switches Long Range messages on off.

bShowSpawnKillerGlobalMsg
Switches "spawnkilling lamer" messages on off.

bShowCoverRewardConsoleMsg
Switches various "people covering your FC" messages on off.

bShowAssistConsoleMsg
Switches "You get X bonus pts for the Assist!" messages on off.

bPlay30SecSound
Switches the Announcers count down on off.

CTF_CapBonus
Flag Capured bonus.

CTF_AssistBonus
Flag Carrier Assis bonus.

CTF_FlagKillBonus
Bonus for killing the flag carrier.

CTF_CoverBonus
Bonus for covering the flag carrier.

CTF_FlagTakenBonus
Bonus for taking the enemy flag.

CTF_MinimalCapBonus
Minimum Bonus for capturing the flag.

CTF_BaseReturnBonus
Bonus for returning your flag to base.

CTF_MidReturnBonus
Bonus for returning your flag to base from midway.

CTF_EnemyBaseReturnBonus
Bonus for returning your flag to base from enemy base.

CTF_SavesReturnBonus

Bonus for saving your flag.

GameInfo[0]=(bEnabled=True,GameNames="Tournament DeathMatch,DeathMatch",Color="R=0,G=128,B=255")
This displays what color the Admin requires each game Heading to have.
Whatever game name is placed in the GameNames= separated with a comma,
the color in Color= will be used for that game in the scoreboard.

[SmartSB101.SmartSBTeamIcons]
SSBIconNum=0
This is set in the Menu and represents which row (0-9) is selected.
SSBIcons[0]=(Top1Icon="" etc,
Thes icons are the 3 icons representing players that come 1st, 2nd and 3rd in a game.
DeadIcon="",
The icon that is displayed if a player dies.
RedTeamIcon= etc,
These are the icons that show in the Headers of the Teams.

[SmartSB101.SmartSBTeamHeaders]
SSBHeaderNum=0
This represents which SSBHeader[] is used and is set in the Menu.
SSBHeaders[0]=(
bHeaderClear=False,
Whether the header background should be transparent.
RedHeader="" etc,
The icon texture used for the header.
RedHeading="Red Team" etc,
The text name for each of the Teams.
RedHeadingColor=(R=255,G=0,B=0,A=255) etc,
The color of the text heading.

[SmartSB101.SmartSBBotInfo]
This section is if the Admin wants some reality from the Bots.
bDisableBotInfo=False If set to True, the Bots will all just be ordinary Bots.
BotInfo[0]=(bUse=True,CountryFlag="CountryFlags32b.NZ",CountryName="NEW ZEALAND",Ping=70)
bUse=True if this row is usable.
CountryFlag= is the packages used, default is CountryFlags32b.
CountryName= is the name of the country the Bot comes from.
Ping= is the ping given to the Bot, if 0 a random ping will be chosen.
Up to 32 Bots can be used.

Client Side Configurations

These configurations are all available in the client Menu.

bShowLighterBack (New in 101j)
This is a option for the scoreboard back ground shading to be lighter.

bUseMiniDMHeaders
Use all the Mini scoreboard stats or only 1.

bShowTransparent
Show the scoreboards transparent.

bShowInlineDMPlayers
Show all player inline in DeathMatch.

bShowTickFrameRate
Show the Tickrate at the bottom of the screen.

bShowSBCrossHair
Show the crosshair when viewing the scoreboard.

bMultiKillSounds
Hear all killing sounds.

bOtherGameSounds
Hear all CTF related sounds.
Hear other game sounds from SmartSB.

bUseSBDevider
Add a devider in the scoreboards to seperate players.

ScoreboardStart
Adjustment to move scoreboard up and down the screen.

bShowHudScore
Shows the Score/Rank/Spread in the Hud.

bShowTopTimeLeft
Shows the teime left below the top health monitor.

PowerUpSetting
Shows the the new Hud powerup display option.
Disabled, Show and Hide.
With the Hide option, the graphic will only appear when its active.

DisplayFontSize
Change the font sizes, small, medium, large and extra large.

NumScoreboard
This is used internally and should not be adjusted.




Sounds

CTF and other sounds
"Use CTF Game Sounds" is checked in the menu.

1. If you capture a flag then you get the "Captured" sound.
2. If you have saved the flag near the enemy base and the enemy flag is in its base you get a "Nice catch" sound.
    The sound "Nice Catch" will now also be played if you pickup the enemy flag after its been dropped at 1.5 meters or higher.
3. If your team has 1 more flag capture than the other team you get "Taken the Lead" sound.
4. If the other team has 1 more flag capture than your team you get "Lost the Lead" sound.
5. Shoot someone in the head you get "Head Shot" sound.
6. Have 5 kills without dying you get "Head Hunter" sound.
7. You shoot someone 2 jumps high or more in the air, you get "Ownage" sound.
8. You pickup the flag after another team member drops it in your half of the map you get a "Assist" sound.
    The sound "Assist" will now also be played if you pickup the enemy flag after its been dropped.

Multikill sounds
"Use Multi Kill Game Sounds" is checked in the menu

2 kills = "Double Kill"
3 kills = "Triple Kill"
4 kills = "Multi Kill"
5 kills = "Mega Kill"
6 kills = "Ultra Kill"
7 kills = "Monster Kill"
8 kills = "Ludicrous Kill"
9,10 kills = "HolyShit"
11+ kills = "WhickedSick"

Other sounds
"Use Other Game Sounds" is checked in the menu

1. You win the game in DM with no Deaths you get "Flawless Victory" sound.
2. You come last in a DM game with less than 8 players you get "Last Place" sound.
3. You come last in a DM game with more than 8 or more players you get "Humiliating Defeat" sound.




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