Add SmartSB102i.u to your UTServer/System folder.
Add CountryFlags32b.utx to your UTServer/Texture folder.
Open your Server.ini file and add under:
Or add to the command line: ?Mutators=SmartSB102i.SmartSB
This needs to be the last mutator in the command line.
In order for your server to display the country flags you need to install IpToCountry.
All installation instructions in the Readme
Download ipToCountry v1.6
For the latest flag textures used in SmartSB download CountryFlags32b
and unzip into your UT/Textures folder.
For those that use Nexgen112N
NexgenSSB is a Nexgen plugin to allow SmartSB ServerInfo when pressing F2.
Instructions in Readme
If you experience a MultiKill display or sound problem set:
Then use another mod like 2k4Combos
Changes and Fixes in SmartSB102 Beta
Added bDisableTimers for all top and bot timers.
Added Gamename 'No Timers' detection.
Added accuracy per weapon on duel and personal scoreboards.
Duel scoreboard now available for any game with only 2 players.
Fixed logon welcome message color.
Critical change to see a Duelgame correctly.
Added Bots weapon stats.
Added ElapsedTime for TimeLimit=0.
Added duelgame (maxplayers=2) scoreboard.
Removed Rank/Spread from SSB altogether.
Continuation from 102b.
Added Boots to top Hud Timer.
Added top boots option in menu.
Removed Rank/Spread from team games.
Added local time to small hud time.
Removed many access nones in 469.
Version 102d and 102e
Major code changes but was a failure and dumped.
Fixed Header display when server is empty.
Added startup timer option SSBStarUpTimer.
Added serverside bDisableAirKills and in Menu.
Made more changes to multi kill traps.
Added bUseMultiKillTrap (default True).
Added custom Player Join/Leave sounds.
Remade all MultiKillMessages.
Added HUD trap for UT Multikill displays.
Added test for Nexgen.
Added Accuracy for Instagib games.
Server Side Configurations
Add the country flags package you wish to use here.
Currently available are: CountryFlags2, CountryFlags3, CountryFlags32b.
Add your country here which will show on a LAN Server or offline Bot game.
For instance South Africa is: CountryFlags32b.ZA
The name of your Country.
Some Servers prefer to use another mod for the CTF scoreboard.
In that case set this to False.
If your server has the game MonsterHunt and uses another
mods scoreboard, set this False.
Enables/Disables SmartSB HUDs and 'F2' ServerInfo.
If you do not want spawnkills to be used as part of a players
multiskill count the set this to False.
The CTF scoreboards switch between Score+Stats and Frags+Stats.
If you wish to disable this set it to False.
This is the time in seconds that the above Frag/Score switching takes.
The delay time in seconds before the Announcer says "Flawless Victory".
If set to True and a player gets disconnected from a Server and reconnects within
a set period, all his score, frags and stats will be restored to that player.
When true and a player plays like in Godmode, the players gets a message:
"This is just TOO EASY for "Playername.
When set to true there will be several extra displays in the log file.
When False, the SmartSB logon logo will be disabled.
When set to True, the Bots will not be counted in the Stats table.
SmartSB can display spectators in the scoreboard.
Setting this to False will disable that feature.
Setting this to False will disable all killing verbal announcements.
This basically changes the way in which a flag assist works and is best left True
The time in seconds between spawning for a kill to be counted when playing in an arena.
Same as above but without an arena,
The scantime in milliseconds that the scoreboard is refreshed.
This is best left at 5.
The time in seconds before the logon message appears at the top left.
Switches Long Range messages on off.
Switches "spawnkilling lamer" messages on off.
Switches various "people covering your FC" messages on off.
Switches "You get X bonus pts for the Assist!" messages on off.
Switches the Announcers count down on off.
Flag Capured bonus.
Flag Carrier Assis bonus.
Bonus for killing the flag carrier.
Bonus for covering the flag carrier.
Bonus for taking the enemy flag.
Minimum Bonus for capturing the flag.
Bonus for returning your flag to base.
Bonus for returning your flag to base from midway.
Bonus for returning your flag to base from enemy base.
Bonus for saving your flag.
This displays what color the Admin requires each game Heading to have.
Whatever game name is placed in the GameNames= separated with a comma,
the color in Color= will be used for that game in the scoreboard.
This is set in the Menu and represents which row (0-9) is selected.
Thes icons are the 3 icons representing players that come 1st, 2nd and 3rd in a game.
The icon that is displayed if a player dies.
These are the icons that show in the Headers of the Teams.
This represents which SSBHeader is used and is set in the Menu.
Whether the header background should be transparent.
The icon texture used for the header.
RedHeading="Red Team" etc,
The text name for each of the Teams.
The color of the text heading.
This section is if the Admin wants some reality from the Bots.
bDisableBotInfo=False If set to True, the Bots will all just be ordinary Bots.
bUse=True if this row is usable.
CountryFlag= is the packages used, default is CountryFlags32b.
CountryName= is the name of the country the Bot comes from.
Ping= is the ping given to the Bot, if 0 a random ping will be chosen.
Up to 32 Bots can be used.
Client Side Configurations
These configurations are all available in the client Menu.
bShowLighterBack (New in 101j)
This is a option for the scoreboard back ground shading to be lighter.
Use all the Mini scoreboard stats or only 1.
Show the scoreboards transparent.
Show all player inline in DeathMatch.
Show the Tickrate at the bottom of the screen.
Show the crosshair when viewing the scoreboard.
Hear all killing sounds.
Hear all CTF related sounds.
Hear other game sounds from SmartSB.
Add a devider in the scoreboards to seperate players.
Adjustment to move scoreboard up and down the screen.
Shows the Score/Rank/Spread in the Hud.
Shows the teime left below the top health monitor.
Shows the the new Hud powerup display option.
Disabled, Show and Hide.
With the Hide option, the graphic will only appear when its active.
Change the font sizes, small, medium, large and extra large.
This is used internally and should not be adjusted.
CTF and other sounds
"Use CTF Game Sounds" is checked in the menu.
1. If you capture a flag then you get the "Captured" sound.
2. If you have saved the flag near the enemy base and the enemy flag is in its base you get a "Nice catch" sound.
The sound "Nice Catch" will now also be played if you pickup the enemy flag after its been dropped at 1.5 meters or higher.
3. If your team has 1 more flag capture than the other team you get "Taken the Lead" sound.
4. If the other team has 1 more flag capture than your team you get "Lost the Lead" sound.
5. Shoot someone in the head you get "Head Shot" sound.
6. Have 5 kills without dying you get "Head Hunter" sound.
7. You shoot someone 2 jumps high or more in the air, you get "Ownage" sound.
8. You pickup the flag after another team member drops it in your half of the map you get a "Assist" sound.
The sound "Assist" will now also be played if you pickup the enemy flag after its been dropped.
"Use Multi Kill Game Sounds" is checked in the menu
2 kills = "Double Kill"
3 kills = "Triple Kill"
4 kills = "Multi Kill"
5 kills = "Mega Kill"
6 kills = "Ultra Kill"
7 kills = "Monster Kill"
8 kills = "Ludicrous Kill"
9,10 kills = "HolyShit"
11+ kills = "WhickedSick"
"Use Other Game Sounds" is checked in the menu
1. You win the game in DM with no Deaths you get "Flawless Victory" sound.
2. You come last in a DM game with less than 8 players you get "Last Place" sound.
3. You come last in a DM game with more than 8 or more players you get "Humiliating Defeat" sound.