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UT2Vote

Mutator configuration settings

In the UT2Vote59.ini file you will see a heading:

[UT2Vote59.UT2VoteMutators]

To add Custom made Mutators to UT2Vote you need to copy and paste the example given and just change necessary parameters.
Here I will give an example of the Sniper Arena Mutator.
After copying and pasting you will have:

Mutator=(FriendlyName="None",HideVote=False,MutClassName="None.None",Voted=False)

FriendlyName="None"

First you enter a Friendly name for the Mutator - keep it as short as possible as it has to fit in the Menu.
In our case we call it FriendlyName="Sniper Arena"

HideVote=

Self explanatory, if set to False then it will appear in the Mutator Menu and players can vote for it.
If however it is set to True, it will be hidden from the Mutator Menu.

MutClassName="None.None"

The Mutator Class Name can always be found in the .ucl file that comes with a Mutator.

Mutator=(ClassName=SniperArena.MutSniperArena,GroupName= etc etc...)

Voted=False

Please leave this alone, as it is used internally by UT2Vote as an indication whether it has been voted for or not.

Serverpackages

Just a reminder here, all Mutators that appear in the ServerMuts= MUST be declared in the UT2004.ini ServerPackages= or added to the [UT2Vote59.UT2VotePackages] section.